Shortnews

Vorschau: Veteranen Shiphands mit Content Drop #4

Die beliebten Schiffsjungenmissionen in WildStar sollen schon bald auch für Spieler auf Stufe 50 verfügbar gemacht werden. Geht es nach Carbine, so erwarten uns mit Content Drop #4 Anfang nächsten Jahres Shiphands im Veteranen Modus. CRB_Caydiem hat sich hierzu im offiziellen Forum zu Wort gemeldet.
Veröffentlicht von Loui am 09.Okt, 2014 um 10:24 Uhr
0 Kommentare
0
Content Drop #4 wirft so langsam seine Schatten voraus. Nachdem im letzten Nexus Report einige Details zur Zukunft von WildStar verkündet wurden, wird Content Drop #4, der für Anfang 2015 geplant ist, neben zwei neuen Dungeons (Protostar Academy, Ultimate Protogames) und einer neuen Arena (Ice-Box) auch Veteranen Shiphands beinhalten.

Ist man nicht Bestandteil einer Raidgilde, so mangelt es vielen Spielern auf Level 50 an Beschäftigungen und Endgame-Inhalten. Hier stellen Shiphands für Veteranen eine ausgezeichnete Möglichkeit dar, für jede Menge Spaß und Abwechslung zu sorgen. Das Besondere an den Shiphands? Diese sind nicht an die Holy-Trinity (Tank+Heiler+DDs) gebunden und sind daher entweder alleine oder in einer kleineren Gruppe von bis zu 5 Spielern zu bewältigen.

Vom Schwierigkeitsgrad her, dürften sich die Veteranen Shiphands am Schwierigkeitsgrad der Abenteuer orientieren und somit unter den recht harten Dungeons befinden. Wie auch in den Abenteuern von WildStar, bieten Shiphands eine Vielzahl an verschiedenen Wegen, diese durchzuspielen und sorgen somit für einen sehr hohen Wiederspielwert.

Neben täglichen Dungeon Quests darf man sich auch auf Shiphand Daily-Quests gefasst machen.

Veteran Shiphands
To dispense with being coy and get to the real talk (and a bit back on topic):

Veteran shiphands are, as any player who's talked with me knows, something that's been on my wish list for a long time. Ever since we got rallying down for shiphands in there, the veteran button has sat there, greyed out, taunting -- and it's been taunting me as much as it has you folks!

There are a lot of things that go hand-in-hand with that implementation, however, in order to make it a good experience and viable for a level 50 repeatable activity. Itemization, accessibility (do you really want to hike out to Pilot Taboro's junky shuttle every time you want to run Veteran Gauntlet?), that sort of thing. That takes time outside of design, time that's been devoted to more important systems and features. And I completely agree with that allocation -- it's been stuff we've needed. I've been working on other things in the meanwhile, fun things that I can't talk about just yet in any detail, but those projects are coming to an end.

What this means is that the time to take a good hard look at what a "Veteran Shiphand" is, where it fits in the ramp of endgame content, and other ever-present questions has come. My team is rarin' to go. Do I have a time estimate? No. I can tell you we haven't started making them properly yet. But I can tell you that they're not just a twinkle in my eye anymore.

Stay tuned!

Veteran Shiphands confirmed
So yep, we're currently pushing to have Veteran Shiphands in the major patch after the coming Drop 3. We're in the thick of making them right now, Aurelian, c0rewolf and I. We're planning on having 'em come with the package of veteran shiphand dailies and the ability to utilize the group finder for both regular and veteran versions.

Playing through level 50 versions of our favorite missions is a lot of fun. We're tuning them carefully; we don't want them to be sleepwalks, but neither do we want them to be on the level of, say, Veteran Dungeons -- the ability to play through as a group without the trinity is important to us, and that means balancing accordingly. I look forward to sharing 'em with all of you.

Veteran Shiphands Difficulty & Itemization
Veteran shiphands are going to be a bit different in how they play -- we're adding in a couple surprises and they won't be straight up level 50 versions of the old one -- but a lot of randomized objectives equals a lot of development time that we don't have. Also there are no plans for a third hardcore mode; Normal and Veteran are currently it.

All that said, I'm hoping folks enjoy 'em, and I'll definitely be working with itemization to ensure folks have reasons to run 'em beyond dailies.
0 Kommentare
0
DISKUSSION
editieren nicht länger möglich
done
error